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10 Timeless Games to Celebrate Backyard Games Week

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The week before Memorial Day is Backyard Games Week, and there’s no time like the present to learn some tried-and-true games, some of which you or your parents may have played during childhood. So gather a few friends or simple supplies and go out and play!

Marbles (Ringer)

They can be called Plainsees, Peewees, Bumblebees, Clouds, Swirlies, Cat’s Eyes, or Beach Balls. They can be made of glass, clay, agate, or steel. Marbles have been used for game play since ancient times in Pakistan, Egypt and Rome, and people of all ages play and compete today. The U.S. National Marbles Tournament has been held on the New Jersey shore since 1922. The British and World Marbles Championship, played annually on Good Friday, goes all the way back to 1588, when two young men duked it out with marbles to determine who would win the hand of a local milkmaiden. While there are many marbles games, Ringer is the classic.

You’ll need:

13 standard-sized marbles and one larger shooter marble for each player
A flat surface
Sidewalk chalk or string and tape

Draw a chalk circle at least 3 feet (and as large as 10 feet) in diameter on a sidewalk or driveway, or tape a string circle in place on a carpet. The larger the circle, the more challenging the game. Place the 13 smaller marbles in the center of the circle, in the shape of an X, or scatter them randomly. The first player sits just outside the circle and shoots his or her large marble (or shooter) into the circle, aiming at one or more smaller marbles, with the intent of knocking the smaller marbles outside of the circle, while leaving the shooter inside the circle. To shoot, place one or more knuckles on the ground and flick the shooter marble with a thumb. If one or more marbles are successfully knocked out of the circle, with the shooter left inside, the player collects the marbles he or she shot outside the circle and shoots again from the place where the shooter landed. If the shooter lands outside the circle as well, the next player is up. The second and subsequent players do the same. Shooter marbles stay where they landed during each round. Players can also choose to shoot the shooter marbles of others further away from the circle, so that that player will have a more challenging place to shoot from during the next round. Play continues until all the marbles have been knocked out of the circle. Players count their marbles to determine a winner.

Slow Tip: You can make your own marbles, the ancient way, using polymer clay. Roll solid or multi-colored pieces of clay into the shapes of marbles and bake according to package directions. Don’t forget to make a few larger shooter marbles.

Jacks

This classic game never goes out of style and, while it can be challenging at first, players do get better with practice. Sets of jacks can be found in many markets.

You’ll need:

10 metal jacks and a bouncy ball (usually sold in a set)
A hard level surface, like a patio or driveway

Scatter the jacks onto the hard surface. Throw the ball up (approximately 6 inches, though this will vary) near the jacks with your dominant hand. While the ball is in the air, scoop up one jack along with the ball, which has now bounced. Put the jack aside. Repeat, this time picking up two jacks. Keep increasing the amount of jacks you pick up. If the ball bounces more than once on that turn, the play moves to the next person. When there are no more jacks left on the playing surface, players count their jacks to determine a winner.

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Pick-Up Sticks

It’s called Spillikans in Canada, Plockepinn in Sweden, Mikado throughout Europe, and Kau Cim in China, where the sticks were used as a fortune-telling device. Canisters of pick-up sticks can usually be found in toy and variety stores – or make your own from twigs!

You’ll need:

A set of pick-up sticks, or approx. 41 sticks
A flat surface

Hold the pick-up sticks in a bundle, then release them so that they land in a pile. Players take turns trying to remove one stick at a time, without disturbing any other sticks. When a stick from the pile is disturbed, the next player takes a turn. Some players use a designated stick to remove other sticks. Commercial sets of sticks are often color-coded, so that some sticks have higher point values. When all the sticks have been removed from the pile, players total either their number of sticks or the values of the sticks based on their colors, according to package directions.

Red Rover

Because it’s a game of strength, Red Rover should be played with a few precautions, which are noted. One benefit of the sometime-controversial game, is that the game ends when everyone ends up on the same side, so there are no winners or losers.

Divide into two teams. Each team forms a line, approximately 30 feet from the other. Team members all hold hands.
The first team decides who they are going to call over. They then call out, “Red Rover, Red Rover, Let ___ come over.”

The person named breaks from his or her line and runs as fast as possible in between any two players on the opposing team, in an effort to break through those team members’ arms.

If the runner breaks through, causing those opposing players’ hands to drop, he or she chooses one person for the opposing team to join his team, and they both go back and join in that team’s line.

If the runner fails to break through, he or she joins the opposing team’s line.

Each team alternates calling people over until all the players end up on one side.

 Note: To prevent injury, players should join hands, and not arms, so that they can easily unlink, and keep their hands at waist level. Players should be roughly the same size.

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Duck Duck Goose

South Asians know it as Kho Kho, Ghanaians as Antoakyire. German children play a version called Plumpsack, which involves dropping a handkerchief at one player’s spot. Young children play this timeless game around the world.

Players sit in a circle, facing each other. Choose a player to be It. That person walks around the outside of the circle. As they walk around, they tap each person on the head and say, for the first few or many, “duck”, “duck”, “duck”. Finally, It taps a person on the head and says, “goose” and begins to run around the outside of the circle. The person who is tapped as a goose gets up and chases It around the circle. If the goose is able to tap It before he or she sits down in the goose’s spot, then It goes into the center of the circle. If the goose does not tag It, then the goose is the next It and the last It returns to the circle. Players can only come out of the middle once a new player gets tagged and goes in.

Red Light, Green Light

Another game played around the world, Red Light Green Light has many variations. In the Czech Republic, it’s called, “Cukr, káva, limonáda, čaj, rum, bum!” (“Sugar, coffee, lemonade, tea, rum, boom!”)

One player is chosen to be the Stoplight. That person turns their back to the group, which forms a line approx. 10-30 yards away (depending on ages of players.) The Stoplight calls out “Green Light” and the players advance toward it as quickly as they can. When he or she wishes, the Stoplight calls out “Red Light”, at the same time turning around to see the runners. The runners must stop immediately. Any player caught moving after a call of “Red Light” has to go back to the starting line. Green lights/red lights are repeated until the first player reaches and tags the Stoplight and is declared the winner. If all the players are out before they reach the Stoplight then the Stoplight wins that round. The winner becomes the new Stoplight.

Slow Snippet: Many cultures count 1-2-3 in their language and then shout a particular word instead of saying “Red Light”. In Mexico, it’s “calabaza” (pumpkin), Israel “herring”, Italy “estrella” (star), and France “soleil” (sun).

Mother/Father May I

This game has both random and whimsical aspects that speak to small children, in addition to requiring some creativity in thinking up and executing new steps.

One player is chosen to be the Mother. The other players form a line approx. 10-30 yards away (depending on ages of players.) The first player calls out, “Mother may I take _____ (number) _______ (type) of steps?” Mother answers either “Yes, you may” or “No, you may not,” and the player advances or stays where they are. (Some people play that Mother can offer an alternative number and type of step.) Players continue to inquire and take various steps. The first one to reach Mother wins and is the new Mother.

Steps can include:

  • Baby Steps – As small as possible
  • Newborn Baby Steps – Crawling
  • Giant Steps – As big as possible
  • Backward Steps – With back toward Mother
  • Bunny Steps – Hops on two feet
  • Scissor Steps – Feet cross or uncross on each step
  • Robot Steps – Stiff and robotic
  • Cinderella or Princess Steps – Ballet twirls
  • Umbrella Steps – starting by standing with legs apart and facing the side of the field instead of the front, each step begins with the back leg and makes a 180-degree arc so that the player moves forward and faces the opposite direction on each step

Capture the Flag

Another game from many of our childhoods, this one works in a backyard, field or neighborhood street.

You’ll need: 2 flags or bandannas. The games works best in an area with varied terrain, such as trees or other landforms.

Divide into two teams. Mark a line in the center of the play area. Each team’s territory, or base, is one either side of the line. Each team also picks a spot for its Jail, usually far from the flag. Determine a time period (5-10 minutes) during which each team hides its flag within its own territory, usually in the part farthest from the opponent. Once flags have been hidden, the teams meet in the middle. Each player tries to enter the other team’s territory and find its flag. In addition, the player has to bring the flag back into his or her own team’s area without getting tagged by an opponent. Tagged players go to Jail and sit out the game until tagged by a teammate, at which time they can rejoin the play by walking back into their own territory first. Players can only be tagged within the enemy’s base. If a player is tagged while transporting the flag, the flag is dropped at that spot. The game is won when an opposing flag is successfully captured and brought to the home base.

Kick the Can

My husband, Michael, has fond memories of epic Kick the Can games in his Pennsylvania neighborhood growing up. They’d continue for hours, as good games often do, with kids hiding behind trees in the conjoined backyards, strategizing and running, sometimes long after dark, on leisurely summer nights.

You’ll need:

A large can or bucket
Flashlight, optional

Place a can on the ground and designate an area near it as a jail. Choose an It, who counts to a high number (usually between 50 and 100) while the other players hide. When the number is reached, It moves away from the base and starts to look for the other players, who in turn are attempting to return to the can to kick it. If It sees player, It calls out that person’s name, (while shining a flashlight on them, if at night) and tries to kick the can first. If that happens, the player goes to jail. If the player reaches the can first and kicks it, then that player can hide again and any jailed players are freed. The game ends when everyone except It is in jail.

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Tag and its Variations

Based on the simple premise of chasing and catching, Tag is one of the most common and enjoyable games around the world. It’s great for giving players an opportunity to run around. There are tons of creative and cultural variations to Tag, which may be known as Tip, Tig, Dobby and Chasey. To play, simply choose an “It”, who counts to a set number before chasing others. When It tags a player, that person becomes the new It. Some play with a safe, tag-free Base.

Try these variations of Tag:

Freeze Tag

Once players are tagged by It, they are frozen and must stay perfectly still. They become unfrozen when another player runs up to them and tags them. If a frozen player moves before being unfrozen, and is seen and called by It, that player is out of the round.

Statue Tag

On offshoot of Freeze Tag – When tagged, players freeze in an especially dramatic pose, like a statue, and stay there until tagged again to be free.

Blob Tag

Once a player is tagged by It, the two join arms and become a blob, which chases players together to try to tag them. Other players who are tagged also join arms and become part of the blob. Some play that when the blob reaches four people, one splits off to become a new blob. The last person standing alone becomes the new It.

Octopus Tag

You’ll need: a soft ball or rolled-up pair of socks, optional, a playing area marked with two ends

Players all start at one end of the playing area. It, in the middle, calls, “Fishes, come swim in my ocean!” Players try to run toward the other side without being tagged or having a ball successfully thrown at them by It. Once tagged, players become tentacles, who stand in the spot where they are tagged, but stretch their arms in an effort to help tag others. Players who reach one side can be “safe” or can proceed back to the other side. The last person standing becomes the new It.

Slow Tip: Try Octopus Tag in a swimming pool.

Pizza Tag

Choose two players as It. The remaining players start at one end of the playing area and count off, in order, “Pepperoni”, “Mushrooms”, “Sausage”, “Olives” and “Cheese”. The two Its, or Pizza Makers, take turns calling a topping. Players who are that topping try to run past the pizza makers to the other side of the playing area, where they are safe. Once tagged, players sit or stand, and stretch their arms in an effort to help tag others. Players who reach one side can be “safe” or can proceed back to the other side. The last two people standing become the new pizza makers.

T.V. Tag

When players see It approaching, they must crouch down and say the name of a TV show to be safe. Show names can only be used once per round. If a player can’t think of a TV show in time, he or she is It. It must move once a player crouches down. You can also play with Girls’ names, Fruits, Animals, any category you’d like.

Everybody’s It

Everybody is It, meaning anyone can chase and tag anyone else. If a player is tagged, he or she “freezes” by bending over forward. Players can un-freeze the frozen by running through the hoops they make with their bodies. This game usually ends when everyone is tired.

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Looking for other fun backyard games and ideas? Check out the Backyard Games Series. I’m proud to be a participant with the following bloggers:

- See more at: http://www.pisforpreschooler.com/home/backyard-games-week-series#sthash.uwU1xYv2.dpuf

- See more at: http://www.pisforpreschooler.com/home/backyard-games-week-series#sthash.uwU1xYv2.dpuf

- See more at: http://www.pisforpreschooler.com/home/backyard-games-week-series#sthash.uwU1xYv2.dpuf

These activities are adapted from Fed Up with Frenzy: Slow Parenting in a Fast-Moving World, which contains 300+ more fun family activities.

Backyard Games Week logo: Philanthropy in Motion

Photos: Susan Sachs Lipman, http://www.healthpostt.com/, wikimedia commons Rademenes777

Other Slow Family posts you might like:

It’s Time for Summer Backyard Family Fun
12 Fun Family Activities for Screen-Free Week
8 Fun Things to do While it’s Still Summer
Recess: Playground and Jump Rope Games
Slow Nature: Have a Cloud Race

 

It’s Time for Summer Backyard Family Fun

Summer is near, and with it usually comes longer days, less scheduled time and more time outdoors. Whether you have a backyard, front lawn, porch, driveway or deck, summer can offer the kind of simple outdoor family fun that you probably remember from your own childhood. Here are a few ways to welcome wildlife, play classic games, and enjoy the kinds of outdoor activities that get people together and create summer memories.

Note: This post is part of the Second Annual Backyard Barbecue Blog Hop.  I am so excited to be joining with my blogger friends to create a collection of fabulous ideas for family fun this summer. Be sure to visit all of our co-hosts (links below) to see their amazing posts and be sure to share yours at the end!

Feed the Butterflies and Birds

It’s so much fun to attract birds and butterflies to our yards and homes, while actually helping out local wildlife by feeding them. Plant butterfly-friendly plants this summer, or make this easy bird feeder, which will have you backyard bird-watching in no time. Experiment with different kinds of seeds to see which birds each attracts. Or ask for advice at a plant nursery or pet store.

You’ll need:

Cardboard
Heart or other template, optional
2-3 ‘ ribbon or string
½ cup vegetable shortening, peanut or other nut butter, suet or lard (plus, cornmeal or oatmeal, optional)
2 ½ cup mixture of birdseed (chopped nuts, dried fruit, optional)
Small mixing bowl
Plate, shallow dish or pie tin
Scissors
Spoon or butter knife

Cut a heart or other shape out of cardboard, using a template or free-hand.

Poke a hole toward the top and run the string through it. (If using a ribbon, you might want to string it after the mixture has dried a little, using a hole to poke through the hole, as needed.

In mixing bowl, combine peanut butter or other spread with meal, if using.

Spread that mixture over the both sides of the heart with the knife or spoon.

Pour the birdseed and feed ingredients onto the plate.

Place the heart into the seeds.

Hang your feeder from a tree branch or window eave that offers some shelter from wind and weather if possible, as well as a view of visiting birds.

Slow Tip: You can also use a toilet-paper tube, and either string it up or place it right onto a branch.

Play Pick-Up Sticks with Real Twigs

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You’ll need: Approximately 41 twigs.

Hold the twigs in a bundle, then release them so that they land in a pile. Players take turns trying to remove one stick at a time, without disturbing any other sticks. When a stick from the pile is disturbed, the next player takes a turn. Some players use a designated stick to remove other sticks. When all the sticks have been removed from the pile, players total their numbers of sticks to determine the winner.

Make a Beaded Spider Web

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This is an enchanting project that mirrors the intricate work of busy spiders, and provides a whimsical and colorful garden object when finished.

You’ll need:

3 bamboo skewers per web
Scissors or wire cutters
Ruler
Thin wire
Beads of your choosing. Make sure the beads and wire are a compatible size.

Clip the pointed tips from the skewers.

Put the skewers in a bundle.

Cut a 12” piece of wire and wrap half of it tightly around the center of the bundle.

Spread the skewers out until they all point outward like an asterisk, crossing in the middle.

Continue to wrap the wire to secure the new shape.

Cut a piece of wire approx. 18”.

Wrap one end of the wire around one of the skewers twice, about an inch form the center.

String beads along the length of the wire, and then wrap the wire twice around the next skewer. Continue until you are back to the first skewer. Wrap the wire to secure it.

Cut the next pieces of wire 24”, 30” and 36”, and string and bead them around the skewers, as above.

Place or hang your spider web in your garden.

Slow Tip: Beads can be strung tightly along the lengths of wire, or room can be left for the wire to show through.

Slow Tip: Try beading flowers, leaves, butterflies, ladybugs, or other garden features.

Gather a Group for Classic Lawn Games

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These fun, easy games require little or no equipment and have been creating memories for generations.

Duck, Duck, Goose

South Asians know it as Kho Kho, Ghanaians as Antoakyire. German children play a version called Plumpsack, which involves dropping a handkerchief at one player’s spot. Young children play this timeless game around the world.

Players sit in a circle, facing each other. Choose a player to be It. It walks around the outside of the circle, tapping each person on the head and saying, for each tap, “duck”, “duck”, “duck”. Finally, It taps a person on the head and says, “goose” and begins to run around the outside of the circle. The person who is tapped as a goose gets up and chases It around the circle. If the goose is able to tap It before he or she sits down in the goose’s spot, then that person is It again. If the goose does not tag It, then the goose becomes the new “it”.

Red Light, Green Light

Another game played around the world, Red Light, Green Light has many charming variations. In the Czech Republic, it’s called, Cukr, káva, limonáda, čaj, rum, bum! (“Sugar, coffee, lemonade, tea, rum, boom!”)

One player is chosen to be the stoplight. That person turns his or her back to the group, which forms a line approximately 30–90′ away (depending on the ages of players). The stoplight calls out, “Green light!” and the players advance toward the player who is the stoplight as quickly as they can. When the stoplight wishes, he or she calls out, “Red light!” while turning around to see the runners. The runners must stop immediately. Any player caught moving after a call of “red light” has to go back to the starting line. “Green lights” and “red lights” are repeated until the first player reaches and tags the stoplight and is declared the winner. If all the players are out before they reach the stoplight, then the stoplight wins that round. The winner becomes the new stoplight.

Blob Tag

There are so many fun tag games, you needn’t limit yourself to basic tag. Try this fun variation:

Once a player is tagged by the person who is It, the two join arms and become a blob, which chases players together to try to tag them. Other players who are tagged also join arms and become part of the blob. Some play a version in which, when the blob reaches four people, two split off to become a new blob. The last person standing alone becomes the new “it.”

Blow Giant Bubbles

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Whimsical bubbles are a great addition to a summer backyard. They provide hours of entertainment at very little expense. In fact, there’s no need to spend money on commercial bubble mixes at all. A large batch can be left in a bucket or tub for days, or even a week or two, without losing its ability to form bubbles. Bubble mixes are best made at least ½ hour before you need them, so they can settle.

You’ll need:

6 cups (or parts) water
2 cups (or parts) Dawn dishwashing detergent
3/4 cup Karo or other light corn syrup
Measuring container
Large tub, bucket or pan (large enough for the wands to fit inside)

Use Dawn brand dishwashing detergent, if you can find it, for large, firm bubbles. Joy is second-best.

If you’re using the same container to measure both the water and the detergent, measure the water first to prevent detergent foaming in the container.

If your water is very hard, you may want to use distilled water.

Stir the solution gently. It should be smooth, not sudsy or foamy.

Here are some fun ideas for bubble play and experimentation.

Camp in Your Backyard

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Camping out in sleeping bags is fun any time of year— in a backyard, on a porch or balcony, even on the living-room floor. Wherever you roll out the sleeping bags, enjoy some traditional camp activities:

Sing traditional or silly campfire songs like Go Bananas, She’ll Be Comin’ Round the Mountain, Boom Chicka Boom, and Rose Rose.

Make shadow puppets by shining a flashlight onto a tent or house wall. Hold your hands between the light and the wall in various shapes like these:

Rabbit— Make a fist with one hand. Place the other palm
over it and make a peace sign (for ears) with two fingers.

Hawk— Link your thumbs together, with your hands facing
away from you. Stretch out your fingers and hands and flutter
them like wings.

Make s’mores, banana boats, hobo popcorn and other classic camp treats.

 

These activities are adapted from Fed Up with Frenzy: Slow Parenting in a Fast-Moving World, which contains 300+ more fun family activities.

Photos: Susan Sachs Lipman, VA State Parks

 

Be sure to visit all of our Backyard Barbecue Blog Hop co-hosts to see their amazing posts and be sure to share yours at the end!

Co-hosts

All Done Monkey
The Squishable Baby
Creative World of Varya
Discovering The World Through My Son’s Eyes
Twin Falls Mommy
In The Playroom
Slow Family
Adventures of Adam
Adventure in a Box
Planet Smarty Pants

Now it’s your turn!


Backyard Barbecue Blog Hop 2014

Enter the CLIF Kid Backyard Game of the Year Contest

If you are age 6-12 and you have an original idea for a backyard game, you could win a $10,ooo scholarship, or enter a game as a group and win a $15,000 donation to the non-profit of your choice. Now in its third year, the CLIF Kid Backyard Game of the Year Contest fosters creativity and outdoor play by encouraging innovative games that don’t require any special equipment, but rather sports and other items one would typically have around the house.

One of last year’s winning games, North Pole South Pole (pictured above), encourages players to be “persistent penguins” who gather fish from a fishing hole before depositing them at their North or South Pole. The equipment? Hula hoops, pillowcases and water balloons. Download instructions for North Pole South Pole and other winning games.

The entry deadline is June 17. The finalists will receive a trip to San Diego for the July 27 Backyard Game playoffs. Download a complete set of rules.

As a bonus, the 2013 judges include Stacy Tornio and Ken Keffer, co-authors of the fantastic Kids Outdoor Adventure Book, which I reviewed on this blog, and which also encourages outdoor play and discovery throughout the year.

So, what are you waiting for? Put your thinking cap on and get ready to innovate and play.

Photos: CLIF Kid

Other Slow Family posts you might like:

Kids Outdoor Adventure Book Makes You Want to Go Out and Play
NFL Play 60 Invention Contest (and jump rope games)
American Academy of Pediatrics Advocates Recess for Kids (with playground games)
8 Fun Things to Do While it’s Still Summer

NFL Play 60 Encourages Kids to Be Active, Prizes Awarded for Original Games

The National Football League has announced a new campaign to help reverse the trend of childhood obesity. The NFL Play 60 Program encourages kids to be active for 60 minutes each day through school and community events. They are also sponsoring the NFL Play 60 Invention Contest, to inspire kids 6-13 to invent their own game, activity, piece of fitness equipment, football-themed innovation, or training device for a chance to win $5,000, a 3-day/2-night trip for two to the Grand Prize Event, and an NFL Prize Pack. Two finalists and 12 semi-finalists will also receive prizes. The contest site offers brainstorming tips and inspiration to get you started.

Many NFL players and other athletes utilize a simple and extremely inexpensive piece of fitness equipment to help them stay in shape – a jump rope. Jumping rope has gone in and out of fashion since ancient Egypt, when both men and women jumped over vines. It wasn’t until the 20th century that jumpers incorporated the sing-song games and rhymes that many of us associate with childhood and particularly girls.

As a fan of simple and inexpensive games and equipment, as well as the origin and continuation of playground games that are passed down through the generations through oral history, I love everything about jumping rope. As inspiration, here are three fitness benefits to jumping rope. It can be easy to fit jumping rope into your 60 minutes of daily fitness. Below are some fun jump rope games that will keep you singing and laughing as well as help keep you fit. They are games my mom taught me and I taught my daughter. Who knows, you might invent the next jump rope or other fun game.

You’ll need:

One regular jump rope for one person, or a longer jump rope for two turners to turn, while a jumper (or more) jumps.

The jumper jumps over the rope each time it hits the ground. Jumpers can jump in one jump each turn or one big jump followed by one smaller jump each turn. A turn ends when the jumper fails to jump over the turning rope. The following are classic, easy jump-rope games. They don’t have tunes, so much as chants, so they are especially easy to pick up.

A My Name is Alice

This is a fun add-on game that also calls for a little creativity and is different every time

The first jumper starts with the letter A, and fills in the blanks in this sentence, however he or she chooses:

A my name is ____ and my husband’s name is ____ and we live in ____ and we sell ____.

For example: A my name is Alice and my husband’s name is Al and we live in Albuquerque and we sell Apples.

If the jumper hasn’t tripped up, he or she moves on to the letter B, such as:

B my name is Betty and my husband’s name is Bob and we live in Boise and we sell Beans.

Jumpers move through the alphabet as long as their turns last. New jumpers usually start with A (that makes it easy to compare how far each gets) and choose new names.

Teddy Bear, Teddy Bear

This jump-rope game is a little more advanced, as it requires player to pantomime the activity they are singing about (to the best of their abilities) as they are jumping.

Teddy Bear, Teddy Bear, turn around,

Teddy Bear, Teddy Bear, touch the ground,

Teddy Bear, Teddy Bear, tie your shoe,

Teddy Bear, Teddy Bear, that will do!

Teddy Bear, Teddy Bear, go upstairs,

Teddy Bear, Teddy Bear, say your prayers,

Teddy Bear, Teddy Bear, turn out the lights,

Teddy Bear, Teddy Bear, say good-night!

The following games involve counting as far as jumpers can get during each turn.

Mabel Mabel

Mabel, Mabel, set the table,

Do it as fast as you are able,

Don’t forget the Red. (pause) Hot. (pause) PEPPERS!
On “Peppers”, start turning the rope doubly-fast, counting a point for each turn. The jumper jumps until they miss and are out.

Cinderella

Cinderella, dressed in yella

went downstairs to kiss a ‘fella.

By mistake she kissed a snake.

How many doctors did it take?

1, 2, 3, ..  (Count each turn of the rope successfully jumped.)

 Apples, Peaches, Pears and Plums

Apples, peaches, pears and plums.

Tell me when your birthday comes.

January, February, March, .. (Count one month for each turn of the rope successfully jumped.)

Have an idea for a NEW way to get active? Encourage your kids to enter the NFL Play60 Invention Contest! Enter today!

Want a free NFL Play60 poster? Email info@bkfk.com with your mailing address to request one!

These jump rope games were adapted from Fed Up with Frenzy: Slow Parenting in a Fast-Moving World, which contains this and 300+ more fun family activities.

This post is sponsored by NFL Play 60. The views expressed are my own.

Jump rope photo: Flickr Creative Commons

American Academy of Pediatrics Advocates Recess for Kids: try these games!

Even as some parents and schools try to schedule as many academics and extracurriculars into their children’s lives as possible, at times to the detriment of even the briefest school recess, The American Academy of Pediatrics (AAP) has released a policy statement that recognizes the value of recess to every aspect of children’s lives. The AAP wrote:

Recess during school offers children cognitive, social, emotional, and physical benefits they don’t get through academics alone.

According to the AAP:

  • Recess is “a necessary break in the day” and “should not be withheld for academic or punitive reasons.”
  • Recess offers important breaks from concentrated classroom work, which allow children to be “more attentive and more productive in the classroom.”
  • Recess “promotes social and emotional learning and development” through “peer interactions in which they practice and role play essential social skills.” Children learn negotiation, cooperation, sharing, and problem solving, as well as coping skills, such as perseverance and self-control.
  • Recess offers benefits that are “unique from, and a complement to, physical education — not a substitute for it.”
  • Recess can help offset risks to childhood obesity.

The AAP also noted that some schools cite safety issues as a barrier to recess and free play and offers steps to protect children while offering free and unstructured  play.

The AAP statement provides a large boost to those who have been advocating for recess and free play, in the face of calls for more academic and scheduled time for children. Last year, an important study published by the AAP revealed that pre-school children are far too sedentary for their physical and psychological health. The recent policy statement notes that “even minor movement during recess counterbalances sedentary time at school and at home.”

Read the complete AAP Policy Statement on The Crucial Role of Recess in School.

Many of us grew up with free play and recess games, some of which were made up on the spot, and some of which we learned from others. Here are a few games that kids (and even parents and teachers) may not know, which can add to recess and other fun and play. Many more playground and other game instructions can be found in my book, Fed Up with Frenzy: Slow Parenting in a Fast-Moving World.

Playground Games

These fun, easy games require little or no equipment and have been creating memories for generations.

Duck, Duck, Goose

South Asians know it as Kho Kho, Ghanaians as Antoakyire. German children play a version called Plumpsack, which involves dropping a handkerchief at one player’s spot. Young children play this timeless game around the world.

Players sit in a circle, facing each other. Choose a player to be It. It walks around the outside of the circle, tapping each person on the head and saying, for each tap, “duck”, “duck”, “duck”. Finally, It taps a person on the head and says, “goose” and begins to run around the outside of the circle. The person who is tapped as a goose gets up and chases It around the circle. If the goose is able to tap It before he or she sits down in the goose’s spot, then that person is It again. If the goose does not tag It, then the goose becomes the new “it”.

Red Light, Green Light

Another game played around the world, Red Light, Green Light has many charming variations. In the Czech Republic, it’s called, Cukr, káva, limonáda, čaj, rum, bum! (“Sugar, coffee, lemonade, tea, rum, boom!”)

One player is chosen to be the stoplight. That person turns his or her back to the group, which forms a line approximately 30–90′  away (depending on the ages of players). The stoplight calls out, “Green light!” and the players advance toward the player who is the stoplight as quickly as they can. When the stoplight wishes, he or she calls out, “Red light!” while turning around to see the runners. The runners must stop immediately. Any player caught moving after a call of “red light” has to go back to the starting line. “Green lights” and “red lights” are repeated until the first player reaches and tags the stoplight and is declared the winner. If all the players are out before they reach the stoplight, then the stoplight wins that round. The winner becomes the new stoplight.

Four Square

Not sure what to do with that four-square court painted on your school playground? This classic game couldn’t be easier or more inclusive. If you don’t have a four-square court, you can easily draw your own with chalk.

You’ll need:

A standard-size rubber playground ball
A court, or chalk to draw one

If there isn’t a court, draw a large square, approximately 16′ × 16′. Divide that into four squares, each 8′ × 8′. Letter the squares clockwise, from A to D. The player in the A square begins by bouncing the ball once in his or her own square, then hitting it underhand so it bounces into the D square. The receiving player then hits the ball into another square, with play continuing until the ball bounces more than once or goes out of bounds. When that happens, the player who didn’t hit the ball in time, or hit it out of bounds, moves to the D square, and the other players move up in the alphabet. If there are more than four players, a waiting player in line replaces the one who would have moved into the D square, and that player goes to the back of the line. Play continues without anyone having to permanently leave the game.

Blob Tag

There are so many fun tag games, you needn’t limit yourself to basic tag. Try this fun variation:

Once a player is tagged by the person who is It, the two join arms and become a blob, which chases players together to try to tag them. Other players who are tagged also join arms and become part of the blob. Some play a version in which, when the blob reaches four people, two split off to become a new blob. The last person standing alone becomes the new “it.”

Jump-Rope Games

Jumping rope has gone in and out of fashion since ancient Egypt, when both men and women jumped over vines. It wasn’t until the 20th century that jumpers incorporated singsong games and rhymes. Many of these are passed down through the generations like oral history, with different regions using different chants. I learned many of these from my mom and passed them down to my daughter.

You’ll need:

One regular jump rope for one person, or a longer jump rope for two turners to turn while a jumper (or more) jumps.

The jumper jumps over the rope each time it hits the ground. Jumpers can jump in one jump each turn or take one big jump followed by one smaller jump each turn. A turn ends when the jumper fails to jump over the turning rope. The following are classic, easy jump-rope games. They don’t have tunes so much as chants, so they are especially easy to pick up.

A, My Name Is Alice

This is a fun add-on game that also calls for a little creativity and is different every time.

The first jumper starts with the letter A and fills in the blanks in the following sentence, however he or she chooses:

A my name is ____ and my husband’s name is ____ and we live in ____ and we sell ____.

For example: A my name is Alice and my husband’s name is Al and we live in Albuquerque and we sell apples.

If the jumper hasn’t tripped up, he or she moves on to the letter B: B my name is Betty and my husband’s name is Bob and we live in Boise and we sell beans.

Jumpers move through the alphabet as long as their turns last. New jumpers usually start with A, which makes it easy to compare how far each jumper gets, and choose new names.

Teddy Bear, Teddy Bear

This jump-rope game is a little more advanced, as it requires players to pantomime the activity they are singing about (to the best of their abilities) as they jump.

Teddy Bear, Teddy Bear, turn around.
Teddy Bear, Teddy Bear, touch the ground.
Teddy Bear, Teddy Bear, tie your shoe.
Teddy Bear, Teddy Bear, that will do!
Teddy Bear, Teddy Bear, go upstairs.
Teddy Bear, Teddy Bear, say your prayers.
Teddy Bear, Teddy Bear, turn out the lights.
Teddy Bear, Teddy Bear, say good-night!

Apples, Peaches, Pears, and Plums

Apples, peaches, pears, and plums.
Tell me when your birthday comes.
January, February, March…

Count one month for each turn of the rope successfully jumped.

I hope you all take the AAP recommendations to heart and enjoy recess and play!

Photos: Susan Sachs Lipman, Let the Children Play

For more information see:

Resources about Play and Slowing
News about Play and Slowing

You might also like:

How to Prepare Kids for Kindergarten? Let Them Play
Slow News: Let the Kids Play
Pre-school and Kindergarten Graduations: Too Much Too Fast?
Movement to Restore Free Play Gains Momentum
Children Opt for the Box Over the Toy
Babies Learn By Playing
New Childrens Book Reminds Us to Play

 

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